I hope you’ll agree with me when I say:
“Virtual Reality, an immersive world that allows us to live lives we’ve never thought possible. Not only do they help us interact with our new worlds but they also help us interact with our own.”
All are subject to rules that the programmer(s) set out as foundations for these worlds. In order to bring us into them, we have different gear that appeals to our dominant senses; sight, sound, and touch. For sight and sound, we have VR headsets. For touch, we have specially designed VR gloves that act as a wearable interface.
Best VR Gloves Available On Markets
We’ll take a look at the best VR gloves picks with pro reviews to let us feel the world we temporarily inhabit:
Designed for capturing as much hand movements as possible, these fingertip-less gloves are quite well equipped. They boast a 5ms latency, full finger tracking (with plug and play, and quick calibration), and haptic feedback to give you a more immersed experience. Their breathable, environmentally friendly, and antibacterial material keeps them dry and clean; making them very low maintenance.
The AA removable battery that powers each glove ensures that you lose no time charging the gloves and spend more time using them. With its sensor technology makes its ability to track your hand movement more precise. These gloves are made for your participation.
Paired with an optical tracking system, this can make your VR experience a little more expensive than you may have first thought. It must be said that the experience may not feel as natural as you’d wish but it does have great potential. With haptic feedback being the holy grail of the VR world, you could get a seat at the last supper with these gloves; all you’d need is the right code. Watch the review below for more details:
|Full finger tracking|
|Compatible with HTC Vive and Noitom’s Project Alice|
|IMU sensor technology|
Fingertip-less gloves and an HMD mount come as a pair with these gloves. With a range of 6 different sensors connected to the HMD and gloves, you can experience your interactive experience without having to rely on 3rd party tracking devices. It boasts a low latency of 30ms from hand to HMD, mobile operation and extremely high accuracy. Its lightweight has a long battery life and tracks your hands beyond your frame of vision. This product was built for a better immersion experience.
This gaming gloves are designed with the present in mind but it also has the potential for a deeper level of immersion. Its designers are determined to master the hand and finger tracking before adding haptic features. This means that your overall experience will be better. Some gloves have prioritised total immersion at the expense of gamers. There are no extra features that may not be used with your favourite games. Its beauty lies in its simplicity. This was clearly designed with gamers in mind
|6 Different sensor types|
|Long battery life|
|Multiuser capable|3.Gloveone This Kickstarter success story offers one of the (if not the) most versatile virtual experience. Not only can you feel the weight of an object but you can also: interact with buttons and elements, differentiate textures, feel sound waves, receive feedback, trigger actions and commands, feel the soft fluttering of a butterfly, feel raindrops and the heat of a fire.
With its futuristic design and team of ambitious engineers as parents, this glove certainly looks the part. It has 10 zones sensing and providing forces on each hand. This means that when you lift objects in the virtual world, you’ll actually feel them; from snowballs to baseballs, the difference in the objects are experienced by the user.
You can feel almost any material with the help of pressure sensing on each finger. 5lbs of force on each finger helps to recreate each object as you interact with them. It boasts a latency period of 10ms, captures complex motions and gestures, and has thumb tracking in all directions regardless of whether your thumb is bent or not.
Its wireless design makes for a hassle-free experience. It’s comfortable, breathable, flexible, and weighs less than a pound. It has rechargeable batteries that could be interchanged with others if the need arises.
|5lbs of force for texture simulation|
|360° Thumb tracking|
Virtual reality is indeed a fascinating prospect and it is even getting more exciting with the development of VR gloves. One of such (VR gloves) is the Exoglove designed by BreqLabs [in collaboration with Humber College and TriOS College]. The glove captures finger gestures and 3D postures to help its wearer experience the immersive technology in a distinctive way. VR gloves have been known to exhibit limitations or fail on some occasions but this particular one has shown itself to be incredibly viable. It has been quite efficient for controlling laptops without having to tap on the keyboard. It has also been found functional for playing games like Mario 64 and fish-sim – though its capabilities as a game-controlling device are yet to be fully realized.
Integrated into Exoglove, are sensors that make it possible for the glove to track hand posture with tremendous accuracy; plus it even covers a considerably wide range. The sensors are powered by 3 subsystems for tracking hand position, finger movement and haptic perception. Let me quickly state here that Exoglove is not a glove per se; it is a wireless attach (clip-on) attachment that consists of five rings, and it can be fastened around the wrist. The glove is compatible with devices such as Epson Maverio B7-300, Olympus EyeTrek INSIGHT E1-10, Samsung gear VR and many others.
We’ve got Oculus, Google Daydream and the likes, and now, there’s also the BreqLabs Exoglove which is no doubt a very innovative piece. It has got loads of benefits when you intend using it to play games or wear one to aid mobility in case of impairment in the arm. Professionals like video editors, surgeons, artists, etc. will also find this piece very useful – its versatility and uniqueness clearly stands it out
|Easy to use|
These wireless and fingertip-less gloves are probably the most streamlined on the market. There are no bulky attachments, just a little box at the back of your hand that you’ll probably forget is even there. It boasts haptic feedback on each individual finger, 10ms latency, and a 10-hour battery life. 7 sensors track your fingers as precisely as possible in order to give you a seamless integration into your virtual world of choice. These were made with you in mind.
The camera-less IMU based tracking system as a model has been marred with inaccuracies but this pair seems to hold its own against the competition. The upside to this is the convenience of it all; there is no need for extra expenses with this pair. With about 150 measurements being taken every second, the tracking system is quite accurate and this allows for a better user experience all-round.
|7 IMU systems|
|6 FoD porsitional tracking|
|Vibration motors for each finger|
|10 hour of battery life|
This exoskeleton crept onto our list because of its amazing capabilities. With a full range of hand motions and force feedback, this gadget will have you truly interacting with virtual reality. It’s lightweight with a relatively long battery life. It also boasts a wider range of motion capturing than most of its competitors. With over 20 predecessors, this flagship product is highly refined and inherently intriguing. Its look will have you feeling like a member of the robot army that fought Will Smith in iRobot. Their technology differs from others like it as their competitors’ design allows your hands to go through objects.
It also comes with its own software development kit (SDK) so developers can take full advantage of the exoskeleton’s capabilities. As more games start to integrate touch into their environments, this product will be almost invaluable. It uses NRF to communicate as Bluetooth and Wifi were seen as inefficient means for its data transfers. It must be said that the design is very limiting in the sense that the virtual object’s density can be felt but its texture can’t be. This limits the potential for immersion.
|Wireless motion capture|
|Variable stiffness force feedback|
Bulky, innovative, and upmarket. These are words that can be used to describe HaptX’s flagship product. The technology used to make VR more realistic is called microfluidics. This technology allows users to feel differences in texture more accurately than anything else on the market. The reason for its bulk is because it is still in the prototype phase and focused on realism rather than practicality.
Proof of concept is the aim of the game with these gloves. They aren’t aimed at gamers but rather at commercial users. Everything from a military simulation to a simulation of a new car design can benefit from the use of HaptX gloves. They are built for fidelity and finesse. The HaptX skin at the heart of this product can be woven into the fabric which has great potential for a fully immersed experience for users.
The gloves come with a large console-sized machine that to regulates air flow to the tiny actuators. These actuators help you feel objects in the virtual world. The large machine contributes to its impracticality. Not only is the design of the glove itself bulky, but you also have to lug that machine around which isn’t very convenient. Seeing as this is also very new technology, its price and size aren’t going to be very average-user-friendly for a little while.
|6 Different sensor types|
|Long battery life|
When Mark Zuckerberg the CEO of facebook posted a photo of himself wearing these white gloves, the VR world became curious. As it turns out, these retro looking gloves are a force to be reckoned with. A video of it in action has shown the world just how interactive these gloves can be. The wireless design makes for a better experience and it seems to have a very low latency period which makes it quite the competitor in its market. This shouldn’t be surprising from one of the most influential companies in the VR industry.
The gloves are tracked using cameras which makes it special impractical and rather inconvenient price wise. The reason for this, according to their chief scientist Michael Abrash, is because our hands have 25 degrees of freedom which makes it difficult for accurate tracking without cameras. The crispness in the video demonstration shows us that he clearly knows what he’s talking about.
|No specs out as yet|
Here is a VR glove that will not only bring the wearer into a world of visual reality but also create human-like sensation, that’s simply down to the advanced vibrotactile actuators that have been incorporated into it – there are 10 of these actuators available. It is more of an upgrade on the Gloveone developed by the same company.
Through its upper-body tracking technology, it is able to capture the slightest of movements involving the chest, arms and hands. Unlike the Exoglove, this does look like a real glove as its outer part is made of conductive fabric. Avatar VR is often adjudged to be the best VR glove in the market; this is only a testament to the array of capabilities realizable with it. It comes with exceptional quality and innovative design so it’s no wonder that various reputable organisations/units [like NASA, Vodafone, BMW, Airbus] have come to embrace its use. The glove is compatible with a whole lot of VR devices and Windows 8.1 – or windows 10 – operating system, and can be connected through USB mode or Bluetooth.
It is used in tandem with trackbands which comprise of 9-AXIS IMU and are responsible for tracking the positions of the chest, arm and hand. Effective finger tracking is also boosted with the aid of the inbuilt 6X 9-AXIS IMUs; this means you can perform varying degree of movements of your fingers even down to a pinch. The glove is powered by a Li-Po battery and it features a Velcro strap for secure fit.
|Easy to install and use|
|Very low latency|
|Near Zero Drift Experience|
VR Gloves Buyers guide
When you’re purchasing your pair of VR gloves, you need to consider a few things. There are quite a few candidates but each boasts different specs and have their advantages and disadvantages. Each glove is built by a different team and in different circumstances so there are bound to be things unique to each of them. That being said, they’d all make a great addition to your VR kit.
Know the Reason
If you know why you’re buying a pair of gloves then you’ll be better for it. If all you want is a more immersive experience then any glove that fits your budget will do. If you’re a little pickier with what you want then your list of requirements will filter out all the gloves that you’d immediately regret purchasing. Try to think of it like you’re investing in your experience so you put a little more effort into it. If you would prefer lower latency and wouldn’t mind being connected to attain that then you should look at gloves with cable options. This would probably be for people that deal with environments where reaction time is competitively crucial.
Know the Feeling
If you have sweatier hands than most people then you’d probably want to look at a pair that is either breathable, washable, or both. The materials used, and the design of the glove will determine how great your experience will be. If you prefer not to be confined to a regular glove style pair then there are products on the market that will make you reconsider what constitutes as a glove. The innovation in the industry is so vast that it caters to quite a lot of different people and it’s still growing.
Know the Price
It’s all well and good to have your desired pair of VR gloves picked out but if they don’t fit your budget then it could be a problem. You want a pair that doesn’t dent your dollar too much but that does everything you want it to. A good pair of gloves, which you don’t have to justify every time you put them on, can really make your experience that much better.
VR gloves come in all shapes and sizes. The technology they each use can be as different as apples are to oranges but at the end of the day, they are all built to serve you. They are all designed to improve your virtual experience and immerse you into the world of 1’s and 0’s. Human-Computer Interaction has made great strides lately and interfaces are becoming quite ubiquitous. It’s a brave new world that we’re living in.
If you have any questions or comments please use the field below and I’l be sure to respond ASAP.